▼CAffineGeometry | |
CDune::FoamGridGeometry< mydim, coorddim, GridImp > | |
CDune::FoamGridEntity< 0, 1, GridImp >::Codim< codim > | |
CDune::FoamGridEntity< 0, 2, GridImp >::Codim< codim > | |
CDune::DGFGridFactory< FoamGrid< dim, dimworld, ctype > > | |
CDune::DGFGridInfo< FoamGrid< dim, dimworld, ctype > > | |
▼CEntityDefaultImplementation | |
CDune::FoamGridEntity< codim, dimgrid, GridImp > | The implementation of entities in a FoamGrid |
CDune::FoamGridEntity< 0, 1, GridImp > | |
CDune::FoamGridEntity< 0, 2, GridImp > | Specialization for codim-0-entities, i.e., elements for dimgrid==2 |
▼CDune::FoamGridEntityBase | Base class for FoamGrid entity implementation classes |
CDune::FoamGridEntityImp< 0, dimgrid, dimworld, ctype > | Vertex specialization of FoamGridEntityImp |
CDune::FoamGridEntityImp< 1, 1, dimworld, ctype > | Element specialization of FoamGridEntityImp for 1d grids. Element is a grid entity of topological codimension 0 and dimension dimgrid |
CDune::FoamGridEntityImp< 1, 2, dimworld, ctype > | Edge specialization of FoamGridEntityImp. Edges only exist for dimgrid == 2 |
CDune::FoamGridEntityImp< 2, 2, dimworld, ctype > | Element specialization of FoamGridEntityImp for 2d grids. Element is a grid entity of topological codimension 0 and dimension dimgrid |
CDune::FoamGridEntityImp< dimentity, dimgrid, dimworld, ctype > | The actual entity implementation |
CDune::FoamGridEntityImp< 1, dimgrid, dimworld, ctype > | |
CDune::FoamGridEntityImp< dimgrid, dimgrid, dimworld, ctype > | Element specialization of FoamGridEntityImp. Element is a grid entity of topological codimension 0 and dimension dimgrid |
CDune::FoamGridEntityImp< dimgrid-1, dimgrid, dimworld, ctype > | |
CDune::FoamGridEntityImp< dimgrid-codim, dimgrid, dimworld, ctype > | |
CDune::FoamGridEntityImp< dimgrid-codim, dimgrid, dimworld, typenameGridImp::ctype > | |
CDune::FoamGridEntityPointer< codim, GridImp > | |
CDune::FoamGridEntitySeed< codim, GridImp > | The EntitySeed class provides the minmal information needed to restore an Entity using the grid |
CDune::FoamGridFamily< dimgrid, dimworld, ctype > | Encapsulates loads of types exported by FoamGrid |
CDune::FoamGridHierarchicIterator< GridImp > | Iterator over the descendants of an entity.Mesh entities of codimension 0 ("elements") allow to visit all entities of codimension 0 obtained through nested, hierarchic refinement of the entity. Iteration over this set of entities is provided by the HierarchicIterator, starting from a given entity |
▼CDune::FoamGridIntersection< GridImp > | Base class of all intersections within FoamGrid |
CDune::FoamGridLeafIntersection< GridImp > | Iterator over all element neighborsMesh entities of codimension 0 ("elements") allow to visit all neighbors, where a neighbor is an entity of codimension 0 which has a common entity of codimension 1 These neighbors are accessed via a IntersectionIterator. This allows the implement non-matching meshes. The number of neighbors may be different from the number of an element! |
CDune::FoamGridLevelIntersection< GridImp > | |
CDune::FoamGridLeafIntersectionIterator< GridImp > | Iterator over all element neighborsMesh entities of codimension 0 ("elements") allow to visit all neighbors, where a neighbor is an entity of codimension 0 which has a common entity of codimension 1 These neighbors are accessed via a IntersectionIterator. This allows the implement non-matching meshes. The number of neighbors may be different from the number of corners of an element! |
CDune::FoamGridLeafIterator< codim, pitype, GridImp > | Iterator over all entities of a given codimension and level of a grid |
CDune::FoamGridLevelIntersectionIterator< GridImp > | |
CDune::FoamGridLevelIterator< codim, pitype, GridImp > | Iterator over all entities of a given codimension and level of a grid |
CDune::FoamGridNullIteratorFactory< dimgrid, dimworld, ctype > | |
▼CGridDefaultImplementation | |
CDune::FoamGrid< dimgrid, dimworld, ctype > | |
CDune::FoamGrid< dimgrid, dimworld, ct > | An implementation of the Dune grid interface: a 1- or 2-dimensional simplicial grid in an n-dimensional world |
▼CGridFactoryInterface | |
▼CDune::GridFactoryBase< 1, dimworld, ct > | |
CDune::GridFactory< FoamGrid< 1, dimworld, ct > > | Specialization of GridFactoryBase for 1D-FoamGrid<1, dimworld> |
▼CDune::GridFactoryBase< 2, dimworld, ct > | |
CDune::GridFactory< FoamGrid< 2, dimworld, ct > > | Specialization of GridFactoryBase for 2D-FoamGrid<2, dimworld> |
▼CDune::GridFactoryBase< dimgrid, dimworld, ct > | Specialization of the generic GridFactory for FoamGrid<dimgrid, dimworld> |
CDune::GridFactory< FoamGrid< dimgrid, dimworld, ct > > | |
▼CGridParameterBlock | |
CDune::dgf::FoamGridParameterBlock | |
CDune::Capabilities::hasEntity< FoamGrid< dimgrid, dimworld, ctype >, codim > | True if the grid implements entities of a given codim |
▼CIdSet | |
CDune::FoamGridIdSet< const Dune::FoamGrid > | |
CDune::FoamGridIdSet< GridImp > | |
▼CIndexSet | |
CDune::FoamGridLeafIndexSet< const Dune::FoamGrid > | |
CDune::FoamGridLevelIndexSet< const Dune::FoamGrid > | |
CDune::FoamGridLeafIndexSet< GridImp > | |
CDune::FoamGridLevelIndexSet< GridImp > | |
CDune::Capabilities::isLeafwiseConforming< FoamGrid< dimgrid, dimworld, ctype > > | |
CDune::Capabilities::isLevelwiseConforming< FoamGrid< dimgrid, dimworld, ctype > > | |