count() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
count(unsigned int codim) const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
Entity typedef | Dune::FoamGridEntity< 0, 2, GridImp > | |
EntitySeed typedef | Dune::FoamGridEntity< 0, 2, GridImp > | |
equals(const Dune::FoamGridEntity< 0, dimgrid, GridImp > &other) const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
father() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
FoamGridEntity(const FoamGridEntityImp< dimgrid, dimgrid, dimworld, ctype > *hostEntity) | Dune::FoamGridEntity< 0, 2, GridImp > | inlineexplicit |
FoamGridEntity(const FoamGridEntity &original) | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
FoamGridEntity() | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
geometry() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
Geometry typedef | Dune::FoamGridEntity< 0, 2, GridImp > | |
geometryInFather() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
hasFather() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
hbegin(int maxLevel) const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
hend(int maxLevel) const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
HierarchicIterator typedef | Dune::FoamGridEntity< 0, 2, GridImp > | |
ileafbegin() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
ileafend() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
ilevelbegin() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
ilevelend() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
isLeaf() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
isNew() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
LeafIntersectionIterator typedef | Dune::FoamGridEntity< 0, 2, GridImp > | |
level() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
LevelIntersectionIterator typedef | Dune::FoamGridEntity< 0, 2, GridImp > | |
LocalGeometry typedef | Dune::FoamGridEntity< 0, 2, GridImp > | |
mightVanish() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
operator=(const FoamGridEntity &original) | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
partitionType() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
seed() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
setToTarget(const FoamGridEntityImp< dimgrid, dimgrid, dimworld, ctype > *target) | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
subEntities(unsigned int codim) const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
subEntity(int i) const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
subEntity(int i) const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
subEntity(int i) const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
subId(int i, unsigned int codim) const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |
target_ | Dune::FoamGridEntity< 0, 2, GridImp > | |
type() const | Dune::FoamGridEntity< 0, 2, GridImp > | inline |