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GPU_AttributeFormat Struct Reference
Shader Interface
Public Attributes
int
num_elems_per_value
GPU_TypeEnum
type
int
stride_bytes
int
offset_bytes
GPU_bool
is_per_sprite
GPU_bool
normalize
The documentation for this struct was generated from the following file:
/wrkdirs/usr/ports/graphics/sdl2_gpu/work/sdl-gpu-0.12.0/include/
SDL_gpu.h
Generated by
1.9.6