boundaryId() const | Dune::FoamGridEntityImp< 0, dimgrid, dimworld, ctype > | inline |
boundaryId_ | Dune::FoamGridEntityImp< 0, dimgrid, dimworld, ctype > | |
boundarySegmentIndex() const | Dune::FoamGridEntityImp< 0, dimgrid, dimworld, ctype > | inline |
boundarySegmentIndex_ | Dune::FoamGridEntityImp< 0, dimgrid, dimworld, ctype > | |
corner(int i) const | Dune::FoamGridEntityImp< 0, dimgrid, dimworld, ctype > | inline |
corners() const | Dune::FoamGridEntityImp< 0, dimgrid, dimworld, ctype > | inline |
elements_ | Dune::FoamGridEntityImp< 0, dimgrid, dimworld, ctype > | |
father_ | Dune::FoamGridEntityImp< 0, dimgrid, dimworld, ctype > | |
FoamGridEntityBase(int level, unsigned int id) | Dune::FoamGridEntityBase | inline |
FoamGridEntityImp(int level, const FieldVector< ctype, dimworld > &pos, unsigned int id) | Dune::FoamGridEntityImp< 0, dimgrid, dimworld, ctype > | inline |
growthInsertionIndex_ | Dune::FoamGridEntityImp< 0, dimgrid, dimworld, ctype > | |
hasFather() const | Dune::FoamGridEntityImp< 0, dimgrid, dimworld, ctype > | inline |
id_ | Dune::FoamGridEntityBase | |
isLeaf() const | Dune::FoamGridEntityImp< 0, dimgrid, dimworld, ctype > | inline |
isNew_ | Dune::FoamGridEntityImp< 0, dimgrid, dimworld, ctype > | |
leafIndex_ | Dune::FoamGridEntityBase | |
level() const | Dune::FoamGridEntityBase | inline |
level_ | Dune::FoamGridEntityBase | |
levelIndex_ | Dune::FoamGridEntityBase | |
nSons_ | Dune::FoamGridEntityImp< 0, dimgrid, dimworld, ctype > | |
partitionType() const | Dune::FoamGridEntityImp< 0, dimgrid, dimworld, ctype > | inline |
pos_ | Dune::FoamGridEntityImp< 0, dimgrid, dimworld, ctype > | |
sons_ | Dune::FoamGridEntityImp< 0, dimgrid, dimworld, ctype > | |
subLeafIndex(int i, unsigned int codim) const | Dune::FoamGridEntityImp< 0, dimgrid, dimworld, ctype > | inline |
subLevelIndex(int i, unsigned int codim) const | Dune::FoamGridEntityImp< 0, dimgrid, dimworld, ctype > | inline |
type() const | Dune::FoamGridEntityImp< 0, dimgrid, dimworld, ctype > | inline |
vertex_ | Dune::FoamGridEntityImp< 0, dimgrid, dimworld, ctype > | |
willVanish_ | Dune::FoamGridEntityBase | |