dune-alugrid 2.8.0
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Dune::ALU3dGridLevelIntersectionIterator< GridImp > Member List

This is the complete list of members for Dune::ALU3dGridLevelIntersectionIterator< GridImp >, including all inherited members.

ALU3dGridIntersectionIterator(const bool levelIntersectionIterator=false)Dune::ALU3dGridIntersectionIterator< GridImp >explicit
ALU3dGridIntersectionIterator(const ALU3dGridIntersectionIterator< GridImp > &org)Dune::ALU3dGridIntersectionIterator< GridImp >
ALU3dGridLevelIntersectionIterator()Dune::ALU3dGridLevelIntersectionIterator< GridImp >
ALU3dGridLevelIntersectionIterator(const ThisType &org)Dune::ALU3dGridLevelIntersectionIterator< GridImp >
assign(const ThisType &org)Dune::ALU3dGridLevelIntersectionIterator< GridImp >
Dune::ALU3dGridIntersectionIterator::assign(const ALU3dGridIntersectionIterator< GridImp > &org)Dune::ALU3dGridIntersectionIterator< GridImp >
boundary() constDune::ALU3dGridIntersectionIterator< GridImp >
boundaryId() constDune::ALU3dGridIntersectionIterator< GridImp >
boundarySegmentIndex() constDune::ALU3dGridIntersectionIterator< GridImp >
buildLocalGeometries() constDune::ALU3dGridIntersectionIterator< GridImp >protected
conforming() constDune::ALU3dGridLevelIntersectionIterator< GridImp >inline
connector_Dune::ALU3dGridIntersectionIterator< GridImp >mutableprotected
done()Dune::ALU3dGridIntersectionIterator< GridImp >protected
done(const EntityType &en)Dune::ALU3dGridIntersectionIterator< GridImp >inlineprotected
Entity typedefDune::ALU3dGridIntersectionIterator< GridImp >
equals(const ALU3dGridIntersectionIterator< GridImp > &i) constDune::ALU3dGridIntersectionIterator< GridImp >
first(const EntityImp &en, int wLevel, const GridImp &grid)Dune::ALU3dGridLevelIntersectionIterator< GridImp >
Geometry typedefDune::ALU3dGridIntersectionIterator< GridImp >
geometry() constDune::ALU3dGridIntersectionIterator< GridImp >
GeometryImpl typedefDune::ALU3dGridIntersectionIterator< GridImp >protected
geometryInInside() constDune::ALU3dGridIntersectionIterator< GridImp >
geometryInOutside() constDune::ALU3dGridIntersectionIterator< GridImp >
geoProvider_Dune::ALU3dGridIntersectionIterator< GridImp >mutableprotected
getFace(const GEOTriangleBndType &bnd, int index) constDune::ALU3dGridIntersectionIterator< GridImp >protected
getFace(const GEOQuadBndType &bnd, int index) constDune::ALU3dGridIntersectionIterator< GridImp >protected
getFace(const GEOTetraElementType &elem, int index) constDune::ALU3dGridIntersectionIterator< GridImp >protected
getFace(const GEOHexaElementType &elem, int index) constDune::ALU3dGridIntersectionIterator< GridImp >protected
getItem() constDune::ALU3dGridIntersectionIterator< GridImp >inline
ghost_Dune::ALU3dGridIntersectionIterator< GridImp >protected
grid_Dune::ALU3dGridIntersectionIterator< GridImp >protected
ImplementationType typedefDune::ALU3dGridIntersectionIterator< GridImp >
increment()Dune::ALU3dGridLevelIntersectionIterator< GridImp >
index_Dune::ALU3dGridIntersectionIterator< GridImp >mutableprotected
indexInInside() constDune::ALU3dGridIntersectionIterator< GridImp >
indexInOutside() constDune::ALU3dGridIntersectionIterator< GridImp >
innerLevel_Dune::ALU3dGridIntersectionIterator< GridImp >mutableprotected
inside() constDune::ALU3dGridIntersectionIterator< GridImp >
integrationOuterNormal(const FieldVector< alu3d_ctype, dim-1 > &local) constDune::ALU3dGridIntersectionIterator< GridImp >
Intersection typedefDune::ALU3dGridIntersectionIterator< GridImp >
IntersectionBoth enum valueDune::ALU3dGridIntersectionIterator< GridImp >protected
intersectionGlobal_Dune::ALU3dGridIntersectionIterator< GridImp >mutableprotected
IntersectionIteratorType enum nameDune::ALU3dGridIntersectionIterator< GridImp >protected
IntersectionLeaf enum valueDune::ALU3dGridIntersectionIterator< GridImp >protected
IntersectionLevel enum valueDune::ALU3dGridIntersectionIterator< GridImp >protected
intersectionNeighborLocal_Dune::ALU3dGridIntersectionIterator< GridImp >mutableprotected
intersectionSelfLocal_Dune::ALU3dGridIntersectionIterator< GridImp >mutableprotected
invalidate()Dune::ALU3dGridIntersectionIterator< GridImp >inline
item_Dune::ALU3dGridIntersectionIterator< GridImp >protected
level() constDune::ALU3dGridIntersectionIterator< GridImp >
LocalGeometry typedefDune::ALU3dGridIntersectionIterator< GridImp >
LocalGeometryImpl typedefDune::ALU3dGridIntersectionIterator< GridImp >protected
neighbor() constDune::ALU3dGridLevelIntersectionIterator< GridImp >
NormalType typedefDune::ALU3dGridIntersectionIterator< GridImp >
outerNormal(const FieldVector< alu3d_ctype, dim-1 > &local) constDune::ALU3dGridIntersectionIterator< GridImp >
outside() constDune::ALU3dGridIntersectionIterator< GridImp >
outsideLevel() constDune::ALU3dGridIntersectionIterator< GridImp >inline
refCount_Dune::ALU3dGridIntersectionIterator< GridImp >
segmentId() constDune::ALU3dGridIntersectionIterator< GridImp >
Twist typedefDune::ALU3dGridIntersectionIterator< GridImp >
twistInInside() constDune::ALU3dGridIntersectionIterator< GridImp >
twistInOutside() constDune::ALU3dGridIntersectionIterator< GridImp >
Twists typedefDune::ALU3dGridIntersectionIterator< GridImp >
type() constDune::ALU3dGridIntersectionIterator< GridImp >
unitOuterNormal(const FieldVector< alu3d_ctype, dim-1 > &local) constDune::ALU3dGridIntersectionIterator< GridImp >
unitOuterNormal_Dune::ALU3dGridIntersectionIterator< GridImp >mutableprotected
weight() constDune::ALU3dGridIntersectionIterator< GridImp >inline